February 28, 2014

Ken and Robin Talk About Stuff: Elves Don’t Listen to Podcasts

In the latest episode of our half-Usonian podcast, Ken and I talk meaningful F20 fights, animal spies, publishing your homebrew, and building an unbuilt utopia.

February 20, 2014

Feng Shui 2 Sorcery Power: Fight Finder

A teaser from the first draft manuscript for Feng Shui 2, in the form of a new Sorcery ability:

Fight Finder

Spend 1 Magic to know the location of the nearest group of people who want to kill you. You do not know which group.

If no one wants to kill you, it must be early in the series. You get the Magic point back.

The Birds: Arbitrary

Arbitrary
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February 18, 2014

Who Haunts the Dreamlands?

Playtest feedback for Dreamhounds of Paris, the upcoming Trail of Cthulhu campaign sourcebook in which you play the major figures of the surrealist movement wreaking –psychic-revolutionary havoc in Lovecraft’s eerie fantasy realm, is in. Participants should pat themselves on the bat for a collectively great job. They’ve turned in detailed, thoughtful responses that will make the book better. This must have the highest ratio of comments made to comments used of any project I’ve received playtest feedback on.

Because the campaign strongly encourages you to play real historical figures, supplied for you in the book, we can do a fun thing that doesn’t usually arise from playtest reports. We can see who the most popular of the 20 supplied characters were, and in what proportion. Here’s the breakdown for the six most chosen characters, in handy pie chart form.


 


Clearly, seeing to it that you have Dali or Cocteau along is the Dreamhounds version of making sure somebody’s playing the cleric.

February 14, 2014

Ken and Robin Talk About Stuff: Hunker in the Bunker

In the latest episode of our shimmering podcast, Ken and I talk character hooks, hit men, tropes vs. cliches and the djinn menace.