Showing posts with label Pathfinder. Show all posts
Showing posts with label Pathfinder. Show all posts

August 29, 2012

Treasure of Far Thallai Concludes

Because August has turned into the Robin D. Laws Fiction Explosion (RDLFE for short) I have failed to point out that with the sixth and final installment in Paizo’s Skull and Shackles Adventure Path comes the swashbuckling conclusion to “The Treasure of Far Thallai.” In “Claw Cove”, a classic ship-to-ship showdown unfolds as Challys Argent sends her ship, the Aspidochelone to intercept the Slicer, captained by the insane Kered Firsk. With final battle comes a strange decision for one of Challys’ reluctant sidekicks. Sail your galleon to the Paizo store, or to your discerning local purveyor of fine gaming products. And while you’re there, keep the plundering to a minimum, willya?

August 28, 2012

Part Two of “In the Event of My Untimely Demise”

When in doubt, have a dwarf come through the door carrying a grudge. Part Two of “In the Event of My Untimely Demise” is now up at the Paizo blog.

August 23, 2012

Prequeling a Dramatic Hero

The first installment of my web fiction serial “In the Event of My Untimely Demise” is now up at Paizo’s Pathfinder Tales blog. It features Luma, hero of my new Pathfinder novel, Blood of the City. A cobblestone druid attuned to the magic of the marble metropolis of Magnimar, she’s the odd sibling out in a team of urban adventurers for hire. In part one, “The Dead Client”, Luma, having been barred from a prestigious assignment, receives an unusual commission—to perform an investigation purchased in advance by a now-deceased customer.

Writing this serial posed a challenge I didn’t have to deal with when coming up with its equivalent for The Worldwound Gambit. Unlike Gad, the heisting hero of that novel, Luma is not presented as an iconic hero, who does not change in the course of the story but instead changes the world around her by remaining true to her essential problem-solving ethos. Instead she’s a dramatic hero, who undergoes a personal journey that profoundly alters her sense of self and relationship to the world.

Iconic heroes, like Batman, Sherlock Holmes or James T. Kirk, are built for recurring appearances. Dramatic heroes are tougher. I can see Luma becoming an iconic hero, maybe, after the events portrayed in Blood of the City. But going back in time, to a moment prior to the opening scenes introducing her dramatic dilemma, required some head-scratching.

Without giving too much away, the story prefigures her arc and echoes a key theme of the novel, without putting her on the path toward her transformation. It’s both free-standing story and prelude.

Head on over and check it out.

August 18, 2012

In Which My Humility is Variously Assaulted

Anglo/Canadian diffidence took a thundering body blow last night as Pelgrane saw four of its eleven ENnie nominations turn into silver and gold. I’d like to again thank ENnie judges and voters for their silver nods to Lorefinder for best rules and Ashen Stars for best setting. The first constitutes greatly satisfying recognition to a book that seemed to fly under the radar when first released. In raiding GUMSHOE’s stuff and turning it into Pathfinder treasure, Gareth Hanrahan performed feats of mighty battle, and it was lovely to see him hit the awards podium at his first Gen Con in years. The setting nod for Ashen Stars was an unexpected jolt of approbation and gave me the chance to thank the art team (Jerome Huguenin and Chris Huth) as well as cupcake magnate Beth Lewis and gentleman adventurer Simon Rogers for their indispensable contributions.

For pure delight it was impossible to beat Paula Dempsey’s reaction to her gold award for Best Writing the Occult Investigator’s Guide to London, which is her first book. Contributor Steve Dempsey once again uncorked his freestyle chops to deliver his portion of the acceptance speech in rap form. I was proud to be namechecked in this profound expression of the hip-hop arts. In accepting the gold award for best electronic product for Cthulhu Apocalypse, Simon praised the fecund womb of author Graham Walmsley, veering towards and then away from an invocation of the dread buzzword.

Earlier in the day I was happy to appear alongside Paizo fiction majordomo James Sutter and fellow scribes Richard Lee Byers and Dave Gross for a panel on the Pathfinder Tales novels. Ed Greenwood popped in for a cameo appearance to announce his upcoming book for the line. To what must surely be his eternal chagrin, he missed the later discussion of the supposed chasteness of the series, which turned into a list of all the naughty passages in past or forthcoming books. I think James might have been blushing. Along the way we mulled the inextricable relationship between plot and character and maybe even found a few fresh ways to talk about the balance between respecting and obscuring game rules when writing RPG-inspired fiction.

I also had a fine time doing the guest thing on the Tome Show podcast. You can listen to it when it drops, so I needn’t recap. The D&D focus of the ‘cast provided me with a welcome topic shift. Thanks to Tracy and Jeff for inviting me and for their incisive questions and smooth direction of the Q&A segment.

Today I’m at the IPR booth at noon for a Don’t Read This Book group signing, and doing a GUMSHOE seminar with Ken and Simon at 3. Other than that I’ll be chatting and signing at Pelgrane temporary global HQ, booth 1427.

August 09, 2012

Finding Me at Gen Con

Is it just me, or does it feels like Gen Con ‘11 happened only a few months ago? Nonetheless, my calendar reliably tells me that the great tribal gathering happens next week.

My new releases for the show take on a distinctly fictional cast this year. Print gods willing, you’ll be able to grab:

Blood of the City, my Pathfinder Tales novel of urban mystery, political machination, and family intrigue. At the Paizo booth.

The limited edition hardcover of my short fiction collection New Tales of the Yellow Sign, serving up weird new takes on the weird mythos of Robert W. Chambers. Seek it in the Atomic Overmind section of the Green Ronin booth.

Advance print copies of The New Hero, The New Hero Volume 2, and Shotguns v. Cthulhu, the first three Stone Skin Press anthologies, which I edited, will be at the Pelgrane Press both. If you missed the Kickstarter campaign, allow them to entice you into the notoriously seductive Pelgrane 4 for 3 deal. There you may also avail yourself of the chance to pick up The Birds: There Goes My Day Job, which came out earlier this year but makes a perfect convention impulse buy.

Even more important than the consumer frenzy I hope to whip you into is the chance to say hi, whether to catch up or meet up for the first time. Catch me at any of the following scheduled events:

Thurs

3-4 pm

Writer’s Symposium Advanced Plotting Seminar

ICC-245

Fri

Noon – 1 pm

Pathfinder Tales Fiction Panel

Crowne Victoria C/D

Fri

1:30 – 2:30 pm

Pathfinder Tales signing

Paizo booth

Fri

6 – 7 pm

Tome Show Podcast

Crowne Victoria C/D

Sat

Noon – 1 pm

Don’t Read This Book signing

IPR booth

Sat

3 – 4 pm

GUMSHOE / Investigative Roleplaying panel

Crowne

Pennyslvania Stn

During exhibit hall hours, when I’m not off in a meeting or desperately scarfing down a slice of convention center pizza, I’ll be manning my post at the Pelgrane Press booth. Please don’t be shy about coming up to chat. It’s what I’m there for!

July 31, 2012

Treasure of Far Thallai Part 5

Part FiveHarpies don’t normally take prisoners, but when pirate-Pathfinder Challys Argent and her unwilling adjutants find one in a bone-strewn nest, they begin to see the plan of the man they hunt, Captain Kered Firsk. Follow them to a confrontation with sea devils in “Becalmed”, the penultimate chapter of my serialized novella “The Treasure of Far Thallai.” Find it in The Price of Infamy, part five of the Skull and Shackles Pathfinder Adventure Path, available now from Paizo or your favorite purveyor of fine game products.

June 22, 2012

The League of Drowned Ghosts

Tempest Rising, the latest installment of Paizo’s Skull & Shackles adventure path is now available. Among all manner of piratical Pathfindery goodness within its salt-scorched pages you will find “The League of Drowned Ghosts”, the next chapter of my serialized novella The Treasure of Far Thallai.

Follow Challys Argent and her complement of sinister sword-enslaved sidekicks as she follows a cyclopean confession to the titular isle of Drowningtide. There they find that the hospitality of unfortunates drowned at sea can be too pressing to refuse...

May 23, 2012

On the Isle of the Cyclopes, the One-Eyed Man Wants To Kill and Eat You

Raiders of the Fever Sea, part two of Paizo’s Skull and Shackles Adventure Path, is now raiding its way to your purveyor of fine game products. Included among its high-grade swashbucklery is part two of my serialized novella, “The Treasure of Far Thallai.” In “Butcher’s Rock,” captain Challys Argent and her unwilling sidekicks journey to Butcher’s Rock, so named due to its shape, and its population of ravening cyclopes. Furious battle and grim prophecy ensues. For more info, sail your galleon to Paizo’s product page.

May 02, 2012

The Treasure of Far Thallai

The Wormwood Mutiny, part one of Pathfinder’s latest adventure path series, “Skull and Shackles,” has now dropped piratical anchor. With it comes the first installment of my new serialized novella, “The Treasure of Far Thallai.”

Challys Argent was once a cloistered scholar, pledged by family tradition to the pursuit of knowledge. But when her order’s seaside eyrie was razed and looted by pirates, her fellow pedants put to the sword, she swore to avenge her brethren and recover the precious artifacts the ravagers stole.

Now, years later, hardened, implacable, calculating, she plies the seas, pirate captain and venture-captain. She sails a captured galleon, the Aspidochelone. At her side fight four unwillingly champions—Golarion’s  notorious pirates all, bound to serve her by the magic of a mighty named weapon, the cutlass Siren Call. They are:

  • the cannibal ogre Otondo

  • the depraved noble Adalbert Aspodell

  • the rum-guzzling, mutton-chomping, avaricious Seagrave

  • and the vindictive, deposed pirate queen Rira, her face permanently hidden by a metal mask

In Chapter One, “Hell Come Ashore”, Challys and crew land in the village of Moonplum, as it is plundered by a rival pirate band. There they seek her latest quarry—the sadistic captain Kered Firsk.

March 20, 2012

Blood of the City

Paizo has announced my next novel for their Pathfinder Tales fiction line, due in August. Here there be sell-text:

Luma is a cobblestone druid, a canny fighter and spellcaster who can read the chaos of Magnimar's city streets like a scholar reads books. Together, she and her siblings in the powerful Derexhi family form one of the most infamous and effective mercenary companies in the city, solving problems for the city's wealthy elite. Yet despite being the oldest child, Luma gets little respect—perhaps due to her half-elven heritage. When a job gone wrong lands Luma in the fearsome prison called the Hells, it's only the start of Luma's problems. For a new web of bloody power politics is growing in Magnimar, and it may be that those Luma trusts most have become her deadliest enemies...

From visionary game designer and author Robin D. Laws comes a new urban fantasy adventure of murder, betrayal, and political intrigue set in the award-winning world of the Pathfinder Roleplaying Game.

400-page mass market paperback

ISBN–13: 978-1-60125-456-6


Thanks to the Paizo marketing department for upgrading me from legendary (as per the equivalent text for The Worldwound Gambit) to visionary.

Blood of the City stands alone from the previous book, though there might just be a wee crossover tucked in there.... It eschews the present tense a faction of Worldwound readers found worrying, in favor of the fantasy-standard past tense. Proceed to mourn or celebrate, as your tastes dictate.

Place your vengeance-soaked pre-orders at the product page.

March 14, 2012

Flames Rising Interview

As part of Flames Rising’s ongoing interview series with the authors of Paizo’s Pathfinder Tales line, Jeremy L. C. Jones puts the questions to me regarding The Worldwound Gambit, novel development, and the essence of a compelling protagonist. Along the way I drop a hint or two surrounding my unannounced next Pathfinder novel, talk up Hamlet’s Hit Points as  a plotting aid, and provide aspiring writers with either encouraging discouragement or discouraging encouragement. Check it out.

September 26, 2011

Pathfinder Tales Web Chat Tonight

Tonight, Monday September 26th, at 9 pm Eastern, the various authors of the Pathfinder Tales novel line will be convening at http://chat.dmtools.org/ for a free-for-all chat session. I’ll be there along with Dave Gross, James Sutter, and other stalwarts of the line. Ask me about The Worldwound Gambit, “Plague of Light”, or whatever else happens to be on your mind. I look forward to typing at you.

August 06, 2011

Gen Con Day 2

At last year’s Hamlet’s Hit Points seminar, I was surprised to discover that most of the attendees hadn’t heard of the book. They’d come either on the strength of the snappy title, or because they knew my name. This time around, the audience included a few newbies but mostly consisted of people conversant with beat analysis. After I supplied a rundown for the uninitiated, I supplied As for the participant’s Qs, focusing on such issues as charging expository scenes with emotional weight (as seen for example in the opening of Casablanca), and how to ease players anxious for constant success into a dramatic rhythm where occasional defeats make victories all the sweeter*.

A like phenomenon occurred at the later GUMSHOE seminar with Kenneth Hite and Simon Rogers. We’re used to describing the system to prospective players and GMs who are concerned about potential issues without having put the game through its paces. Here we had an impressive turnout of folks who have been playing GUMSHOE for a long time were looking for fine pointers. We talked about what to do if the players solve the mystery too quickly (answer: increase the challenge of antagonist reactions and other non-investigative sequences, rather than punishing the players for being too good at what the game asks them to do), embracing players’ choices to hold onto ability points in the early going, and how to calibrate your degree of improvisation to a given group’s expectations. Talk of Lorefinder, the upcoming GUMSHOE bolt-on for Pathfinder, aroused much interest.

Speaking of matters Golarion, later I headed over to the Paizo booth to hang out with fellow Pathfinder Tales authors Dave Gross and Howard Andrew Jones, signing copies of The Worldwound Gambit. Paizo fiction impresario James Sutter says that the novel is selling quite nicely at the show, which is gratifying to hear. If you picked up a copy and would like it scrawled on, I’ll be signing again tomorrow (Saturday) from 4-5. Or grab me after the Pathfinder Tales panel at 2 (also tomorrow.) Or swing by the Pelgrane booth, which is where I’ll be the rest of the time.

Trade remained brisk over in Pelgrane territory, where the company has already exceeded its entire impressive take from last year. Other vendors report results as least as encouraging. There may be a stock market plunge and a possible double-dip recession outside the convention hall, but it’s an upbeat year in our little universe.


*I’m afraid this wasn’t my smoothest opening in seminar history. For most of this year I’ve been struggling with ergonomic issues in the home office. In an effort to stop this from becoming the most boring blog on earth, I haven’t talked about this pins and needly saga here. Long story short: I finally have a properly adjustable chair at home and have it properly adjusted. But I’ve not yet fully returned to total shipshape, meaning that if I sit in a less than perfect chair for too long, I can mess myself up, often the day after an extended bout of wrong sitting. Both the exhibit hall chair I perched on yesterday while signing Ashen Stars bookplates and the chair/desk combo in the hotel room have shown themselves to be way less than optimal. I probably also need to swap out my many-pocketed manbag for something that isn’t constantly giving me the Vulcan nerve pinch. The upshot was that a spate of wooziness struck me during my intro to the seminar. Embarrassingly, I had to step outside to shake off my discombobulation, leaving Gameplaywright honchos Will Hindmarch and Jeff Tidball to vamp in my momentary absence. I mention this only to reassure those present that I am fine and have not been stricken with Venusian pleurisy or anything like that. For the rest of the show I’ll be much more vigilant against the malign intent of Indianapolis furniture.

July 29, 2011

Where To Find Me at Gen Con

If you’re looking for me at Gen Con, here’s my event schedule:

Friday 10 AM Hamlet's Hit Points seminar (Marriott – Santa Fe)

Friday 3 PM GUMSHOE seminar (Indiana Ballroom F)

Friday 5 PM Book Signing @ the Paizo booth

Sat 2 PM Pathfinder Tales panel (Marriott – Santa Fe)

Sat 4 PM Book Signing @ the Paizo booth

Otherwise, unless I am grabbing a bite, standing in line for espresso, or doing the impromptu meeting/interview thing, I’ll endeavor to make myself available for greeting, chatting and interacting at the Pelgrane Press booth.

If you say the right secret words, you might get me to spill the beans on up to three unannounced upcoming projects:

  • plans to, in tandem with esteemed colleague, conquer another medium

  • a book you should read about a book you shouldn’t

  • the rules set called DramaSystem, its first game, Hillfolk, and how they change the roleplaying experience