Robin's Laws of Good Gamemastering
This is a seminar no GM should miss: Our Guest of Honor Robin D. Laws introduces us to the techniques and principles of his celebrated guidebook Robin's Laws of Good Gamemastering. Afterwards you will be able to ask Robin for invaluable advice how to solve your unique or everyday GM hassles. The book Robin's Laws of Good Gamemastering will be available at the Pegasus booth. Hillfolk Seminar
Saturday 14:00Robin D. Laws presents his newest creation: Hillfolk - A game of Iron Age drama. With its innovative DramaSystem Engine it might become a new milestone for our hobby. This unique system allows players, with a little help from the GM, to include not only procedural action into the gameplay, like fighting enemies and investigate mysteries, but also dramatic scenes where characters have to confront their internal obstacles and seek emotional reward from people they deeply care about for good or bad, like other players. The result is a dialogue-driven game without a lot of of boring flailing about and arguing over what to do next.
A Bier with Robin
Late but not long ago Robin D. Laws discovered his fondness for beer. Shame on us if we would miss this great opportunity to familiarize Robin with the most valued treasure of our Vaterland: Bier. Mind you Robin will have to pick and sample as many brands as he needs to find a favorite. Of course we will take care of the rest. Apart from that you have the chance to chat with Robin in a casual atmosphere about everything you or rather he feels like. We would bet on games and movies.
Waffles with Robin & John
Our Guests of Honor and fast friends Robin D. Laws and John Kovalic invite you to a breakfast brunch. While we make fresh waffles they will waffle about the hobby gaming industry, their Kickstarter projects, the state of the gaming hobby and the part roleplaying games played to help making gaming an universal, popular and ever present, almost inescapable cultural phenomenon. Do not forget to bring your curiosity and your Hspielt!20-mugs for free coffee.
Story by Accident?
If you are familiar with the work of Robin D. Laws you can not help but recognize his interest in the narrative structure of films and games. Even before his analysis of film classics to find clues and elements for storytelling in games, published as Hamlet’s Hit Points, he was looking for ways to make the byproduct story an integral part of the gaming experience. He succeeds in designing rules and game elements that enable even gamers and gamemasters without strong storytelling skills to experiences fascinating games stories. A seminar that no enlightened roleplayer should miss.
Yes, folks, beer and waffles and John Kovalic too. I shall struggle manfully (personfully?) to meet the rigors of the above agenda.