Right now I am working on Feng Shui schticks specific to the foes the heroes fight. (The new edition abandons the PC/NPC symmetry of the original.) Inventing crunchy bits is a job of fits and starts, ideal for idle thinking while running errands. But without a way of quickly noting an idea, it vanishes. Dictating rules bits into the phone does, however, have its perils.
Level Stick
After a successful attack with an outcome of five or more, the outcome target euro needs to Downeymeade increases by one until Boloco's down.
In
A teaser from the first draft manuscript for Feng Shui 2, in the form of a new Sorcery ability:

Firearms technology doesn’t change as much as one might think. The guns action movie heroes use to shoot at action movie villains and vice versa are much the same now as I revise Feng Shui as they were when it first came out in 1996. Outside the imaginary confines of the movie screen I am far from a gun bunny. Is there an up-and-coming piece of post-‘96 ordnance you think ought to earn a few lines of specific reference in Feng Shui 2? An old classic I missed the first time whose place in action flick history needs enshrining? Name your favored make and model in the comments below.